User Tools

Site Tools


devices

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
devices [2024/10/16 17:29]
conan
devices [2025/08/24 19:47] (current)
conan
Line 4: Line 4:
  
 Devices are separated from other Game Items by dint of their ability to be maintained and Modified by characters with the [[professional skills#​Engineer]] skill. Most devices also use Charges to power their abilities. Devices are separated from other Game Items by dint of their ability to be maintained and Modified by characters with the [[professional skills#​Engineer]] skill. Most devices also use Charges to power their abilities.
 +
 +===== Using Devices ======
 +
 +  * The abilities an item has are indicated on the lammie.
 +  * Many abilities will have a Cost in Charges to use.
 +  * Some abilities require certain Character Skills to use.
 +  * Charges can be transferred between Devices with 30 seconds of Roleplayed Action.
 +
 +==== Abilities ====
 +
 +==== Charges ====
 +
  
 ===== Working with Devices ===== ===== Working with Devices =====
Line 24: Line 36:
   * Device Lammies have a duration - they will work until just before a numbered Orion Sphere LRP event - at that event they will stop working.   * Device Lammies have a duration - they will work until just before a numbered Orion Sphere LRP event - at that event they will stop working.
   * An [[professional skills#​Engineer]] can maintain a device between events to extend its life by 4 more main events. Maintaining a single device uses up one of the Engineer'​s work slots (of which they get 1 for every rank they have in the [[professional skills#​Engineer]] skill. The device must be in the Inventory of the Engineer doing the work.   * An [[professional skills#​Engineer]] can maintain a device between events to extend its life by 4 more main events. Maintaining a single device uses up one of the Engineer'​s work slots (of which they get 1 for every rank they have in the [[professional skills#​Engineer]] skill. The device must be in the Inventory of the Engineer doing the work.
 +    * Technically,​ Maintenance on an item sets its expiry to just before the 5th event after the device has been maintained, so that it will have 4 more main events worth of use. Maintaining an item that still has several events of usefulness remaining will not increase its expiry for longer than 4 events after the maintenance is performed.
   * If a device is not maintained, its lammie expires completely 4 events after it stops working - at this point it is junk and can never be useful again.   * If a device is not maintained, its lammie expires completely 4 events after it stops working - at this point it is junk and can never be useful again.
   * Maintaining a device costs Energy Chits, which are used to buy materials. The cost is determined by how many [[Mods]] are on the device, and its Cost.   * Maintaining a device costs Energy Chits, which are used to buy materials. The cost is determined by how many [[Mods]] are on the device, and its Cost.
devices.1729096190.txt.gz · Last modified: 2024/10/16 17:29 by conan