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| ===== Priestly Devotion ===== | ===== Priestly Devotion ===== | ||
| - | * {{ :image:dominion:tulaki_priest_orb.jpg?300|}}Priestly Devotion costs 2 points per rank. | + | * Priestly Devotion costs 2 points per rank. |
| * Priestly Devotion grants the ability to perform one Major Ceremony and one Minor Ceremony per rank. | * Priestly Devotion grants the ability to perform one Major Ceremony and one Minor Ceremony per rank. | ||
| * Only [[species:Tulaki]] characters who are in the Dominion can purchase ranks of Priestly Devotion. | * Only [[species:Tulaki]] characters who are in the Dominion can purchase ranks of Priestly Devotion. | ||
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| Priest characters can purchase Priestly Devotion to reflect their religious training. Priests are highly respected in Dominion society, as they have sacrificed their chance for individual immortality to help guide others to that goal. Priests in the Dominion are expected to guide rather than lead, but they do hold a significant amount of temporal power due to the trust and status they hold. | Priest characters can purchase Priestly Devotion to reflect their religious training. Priests are highly respected in Dominion society, as they have sacrificed their chance for individual immortality to help guide others to that goal. Priests in the Dominion are expected to guide rather than lead, but they do hold a significant amount of temporal power due to the trust and status they hold. | ||
| - | ===== Ceremonies ===== | + | {{ :image:dominion:tulaki_priest_orb.jpg?300|}}===== Ceremonies ===== |
| * Ceremonies are divided into Major and Minor Ceremonies. Priests gain the knowledge of one of each type with every rank of Priestly Devotion that they purchase. | * Ceremonies are divided into Major and Minor Ceremonies. Priests gain the knowledge of one of each type with every rank of Priestly Devotion that they purchase. | ||
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| === Rite of Acumen === | === Rite of Acumen === | ||
| - | This ceremony calls upon the forgotten remnants of training in a skilled recipient. When the recipient of this ceremony leads a [[card_draw_system|Card Draw Action]], they gain one additional Green Card. This ceremony lasts for the rest of the day. | + | This ceremony calls upon the forgotten remnants of training in a skilled recipient. For the next [[card_draw_system|Card Draw Action]] that the recipient leads they gain one additional Green Card. If unused, this ceremony lasts until the end of the day. |
| + | |||
| + | === Rite of Audacity === | ||
| + | This ceremony strengthens and reinforces the recipient's identity and sense of self, giving them a temporary spiritual bulwark against outside interference that would damage their selfhood. The recipient is subject to the following roleplay effect - "You feel confident and self-assured, buoyed up by the feeling that you can take on any challenge". If the recipient is affected by a roleplay effect, either from a referee brief, [[conditions|Condition]] or [[calls_effects#IMBUE (X)|IMBUE]] call, they may cause the effect of this ceremony to immediately expire and RESIST that roleplay effect. If the roleplay effect resisted is from a Condition that is still present an hour after this ability is used, then it takes effect at that point. Otherwise, this ceremony lasts for the rest of the event. | ||
| === Rite of Communion === | === Rite of Communion === | ||
| - | This ceremony calls upon a named Immortal Spirit and suffuses the recipient with their echoes. Dominion Priests use this ceremony to help place their charges into the mindset of an Immortal Spirit, both so that they can experience their powerful influence, and that they can reflect on the experience in retrospect. A period under this ceremony should allow the recipient to see how a change of perspective would affect their approach to the [[Path of Tulak]]. The recipient gains the following roleplay effect - "You feel influenced to act in a manner similar to how you feel //[the named Immortal Spirit]// would act in your situation". This ceremony lasts for the rest of the day. | + | This ceremony calls upon a named Immortal Spirit and suffuses the recipient with their echoes. Dominion Priests use this ceremony to help place their charges into the mindset of an Immortal Spirit, both so that they can experience their powerful influence, and that they can reflect on the experience in retrospect. A period under this ceremony should allow the recipient to see how a change of perspective would affect their approach to the [[Path of Tulak]]. The recipient is subject to the following roleplay effect - "You feel influenced to act in a manner similar to how you feel //[the named Immortal Spirit]// would act in your situation". This ceremony lasts for the rest of the day. |
| === Rite of Contemplation === | === Rite of Contemplation === | ||
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| === Rite of Dedication === | === Rite of Dedication === | ||
| This ceremony connects a character with their chosen path, giving them the determination to push forward and achieve greatness. It creates a roleplaying effect on the target - "You feel driven to accomplish your goals, and while you are performing actions to forward your goals, other concerns fade away". This lasts for the rest of the event. | This ceremony connects a character with their chosen path, giving them the determination to push forward and achieve greatness. It creates a roleplaying effect on the target - "You feel driven to accomplish your goals, and while you are performing actions to forward your goals, other concerns fade away". This lasts for the rest of the event. | ||
| + | |||
| + | === Rite of Endurance === | ||
| + | This ceremony manipulates the spiritual energies of the body, suppressing the roleplay effects of a wound or [[Conditions|Condition]] that must be present and specified when the ceremony is performed. The recipient gains the following roleplay effect - "You feel driven to accomplish your immediate goals. While doing so the effects of //[the specified Condition]// fade away and are less of a concern". While acting in accordance with this roleplay effect, you may ignore any Roleplay Effects of the specified Condition. This ceremony lasts for the rest of the day. | ||
| === Rite of Perseverance === | === Rite of Perseverance === | ||
| This ceremony calls forth a spiritual well of perseverence and saturates the recipient's psyche with it. This creates a roleplaying effect on the target - "You feel a drive to stubbornly persevere, and refuse to let obstacles stand in the way of your success". While under the effect of this Ceremony, you become [[combat#Walking Wounded]] after being [[combat#becoming unconscious|Unconscious]] or [[combat#becoming Badly Injured|Badly Injured]] for only 60 seconds (usually this time is 300 seconds). This lasts for the rest of the day. | This ceremony calls forth a spiritual well of perseverence and saturates the recipient's psyche with it. This creates a roleplaying effect on the target - "You feel a drive to stubbornly persevere, and refuse to let obstacles stand in the way of your success". While under the effect of this Ceremony, you become [[combat#Walking Wounded]] after being [[combat#becoming unconscious|Unconscious]] or [[combat#becoming Badly Injured|Badly Injured]] for only 60 seconds (usually this time is 300 seconds). This lasts for the rest of the day. | ||
| + | |||
| + | === Rite of Remembrance === | ||
| + | Unlike most ceremonies, which target a single recipient, this ceremony has either no recipients, or many. The Rite of Remembrance is a collective ceremony that strengthens the memory of a named fallen individual in the minds and hearts of the ceremony's participants. The Priest performing the Ceremony must pace a circle around all participants when they begin, and perform the ceremony with at least 5 minutes of roleplayed ritual action. While the ceremony is ongoing, the participants strongly recall their memories associated with the named fallen individual. Participants are inspired to speak of their memories, and these memories may become embedded in the other participants as if they had been present when the remembered events occurred. Participants are unable to speak what they know to be untrue as they speak their memories. After the ceremony is complete, the strong recall of these memories slowly fade over the next few hours, returning to the background level at which they were remembered prior to the ceremony. This does not count as being under the effect of a Ceremony, and this ceremony does not replace any other ceremony that participants are currently under the effect of. | ||
| + | |||
| + | In some cases if the remembered individual was Devoted, supernatural effects may occur around the ceremony associated with the Immortal Spirit that they were Devoted to. In documented cases these have included visions or other sensory impressions, bolstering of mind and body, or the temporary granting of specialist knowledge or skills. There is little consistency or reliability to these supernatural effects. | ||
| ===== Heroic Devotion ===== | ===== Heroic Devotion ===== | ||