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mods [2024/08/27 17:18]
conan
mods [2025/06/18 01:01] (current)
conan
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 These mods are widely applicable to a range of items and devices. These mods are widely applicable to a range of items and devices.
  
-  * **Increase ​Charge ​Capacity** - +2 Charge Capacity. Can be applied multiple times.+  * **Charge ​Cells** - +2 Charge Capacity. Can be applied multiple times.
   * **Integrity Field** - Tear 1 Charge to Resist a [[calls_effects#​SUNDER]] call that hits this weapon, shield or device.   * **Integrity Field** - Tear 1 Charge to Resist a [[calls_effects#​SUNDER]] call that hits this weapon, shield or device.
   * **Hardened Components** - This item cannot become Broken (it can still become SUNDERED)   * **Hardened Components** - This item cannot become Broken (it can still become SUNDERED)
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      * A melee weapon with a Psi Crystal Matrix can be used with the [[Elysian Psionic Paths#​Resonant Blade]] psionic powers.      * A melee weapon with a Psi Crystal Matrix can be used with the [[Elysian Psionic Paths#​Resonant Blade]] psionic powers.
  
-===== Energy Weapons =====+[{{ :​items:​modded_blaster_e10_by_agentbsmith.jpg?​200|<​html><​font color="​black">​A modded blaster can give warriors an edge in combat</​font></​html>​}}]===== Energy Weapons =====
  
 All energy weapons can have these mods applied to them, apart from the ones that include the word "​heavy"​ in the title. Heavy abilities can only be delivered by large "​Mega"​ size darts fired from Heavy Energy Weapons. All energy weapons can have these mods applied to them, apart from the ones that include the word "​heavy"​ in the title. Heavy abilities can only be delivered by large "​Mega"​ size darts fired from Heavy Energy Weapons.
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   * **Disruption Matrix** - Tear 1 charge to make a DISRUPT call. Small Melee Weapons only.   * **Disruption Matrix** - Tear 1 charge to make a DISRUPT call. Small Melee Weapons only.
 +
   * **Convulsor Matrix** - Tear 1 charge to call DISARM. Medium Melee Weapons only.   * **Convulsor Matrix** - Tear 1 charge to call DISARM. Medium Melee Weapons only.
 +
   * **Force Matrix** - Tear 1 charge to call STRIKE. Large Melee Weapons only.   * **Force Matrix** - Tear 1 charge to call STRIKE. Large Melee Weapons only.
   * **Impact Matrix** - Tear 1 charge to call STRIKEDOWN. Large Melee Weapons only.   * **Impact Matrix** - Tear 1 charge to call STRIKEDOWN. Large Melee Weapons only.
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   * **Shredder Matrix** - Tear 2 charges to call REND. Large Melee Weapons only.   * **Shredder Matrix** - Tear 2 charges to call REND. Large Melee Weapons only.
   * **Ruination Matrix** - Tear 2 charges to call SUNDER. Large Melee Weapons only.   * **Ruination Matrix** - Tear 2 charges to call SUNDER. Large Melee Weapons only.
 +
   * **Reflection Matrix** - Tear 2 charges to call SUNDER to a melee weapon that strikes this shield. Shields only.   * **Reflection Matrix** - Tear 2 charges to call SUNDER to a melee weapon that strikes this shield. Shields only.
   * **Compensator Matrix** - You may move at full speed while under fire using this shield. Shields only.   * **Compensator Matrix** - You may move at full speed while under fire using this shield. Shields only.
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   * **Shock Distributors** - Reduce FREEZE duration by 2 seconds. Can be applied multiple times.   * **Shock Distributors** - Reduce FREEZE duration by 2 seconds. Can be applied multiple times.
-  * **Reinforcement Pattern** - Tear 1 charge ​to restore 1 lost hit on a location. Can be applied multiple times to restore more hits per Charge expended (so armour with 2 of these mods can tear 2 charges ​to restore 2 hits on a location). Regardless of how many of these Mods are on armour, the Reinforcement Pattern ability can only be triggered once every 30 seconds.+  * **Reinforcement Pattern** - Tear 1 Charge ​to restore 1 lost hit on a location. Can be applied multiple times to restore more hits per Charge expended (so armour with 2 of these mods can tear 1 Charge ​to restore 2 hits on a location). Regardless of how many of these Mods are on armour, the Reinforcement Pattern ability can only be triggered once every 30 seconds.
   * **Ablative Layers** - Adds 1 Armour Hit to the armour. Can be applied once for Light, twice for Medium, 3 times for Heavy, and 4 times for Assault Armour.   * **Ablative Layers** - Adds 1 Armour Hit to the armour. Can be applied once for Light, twice for Medium, 3 times for Heavy, and 4 times for Assault Armour.
   * **Integrity Pattern** - Tear 1 charge to call RESIST(REND).   * **Integrity Pattern** - Tear 1 charge to call RESIST(REND).
   * **Stabilisers** - Tear 1 charge to call RESIST(STRIKEDOWN).   * **Stabilisers** - Tear 1 charge to call RESIST(STRIKEDOWN).
   * **Weave Solidifier** - Tear 2 charges to activate for 30 seconds. While active, you may call RESIST(THROUGH) at no cost. Can be applied multiple times - each application after the first increases the activation duration by 15 seconds.   * **Weave Solidifier** - Tear 2 charges to activate for 30 seconds. While active, you may call RESIST(THROUGH) at no cost. Can be applied multiple times - each application after the first increases the activation duration by 15 seconds.
-  * **Deflection Generator** - Tear 4 charges to activate for 30 seconds. While active, you may call RESIST to all attacks at no cost, but cannot make attacks or use any abilities. After use, this Mod cannot be used again for another 30 seconds.+  * **Deflection Generator** - Tear 4 charges to activate for 30 seconds. While active, you may call RESIST to all attacks at no cost, but cannot make attacks or use any abilities ​that affect any other characters or external objects (you may still use abilities that affect you and your carried or worn equipment, or allow you to RESIST other effects). After use, this Mod cannot be used again for another 30 seconds.
  
 ===== Energy Fields ===== ===== Energy Fields =====
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     * **Diagnostic Focus** - Grants 1 automatic success to [[Scanners#​Examine]] and [[Scanners#​Sample]] attempts performed on character-affecting [[Conditions]] using the Scanner. A Scanner with this mod cannot perform Examine and Sample attempts on other phenomena.     * **Diagnostic Focus** - Grants 1 automatic success to [[Scanners#​Examine]] and [[Scanners#​Sample]] attempts performed on character-affecting [[Conditions]] using the Scanner. A Scanner with this mod cannot perform Examine and Sample attempts on other phenomena.
  
-{{tag>​rules characters}}+{{tag>​rules characters ​engineering}}
mods.1724775523.txt.gz ยท Last modified: 2024/08/27 17:18 by conan