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species:raegar [2022/06/15 13:19] conan created |
species:raegar [2025/03/27 02:59] (current) conan Improved Will Point Gain |
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| ====== Games Rules ====== | ====== Games Rules ====== | ||
| - | * **Species Keywords:** Mammalian | + | * **Species Keywords:** Mammalian, Stricken |
| * **Default Faction:** [[:Ascendancy]] | * **Default Faction:** [[:Ascendancy]] | ||
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| Certain triggers may cause the disease to advance to the next stage. These triggers may vary from character to character and at different stages of the disease, but common ones include surgeries in which red or black cards are drawn, receiving a severe injury, exposure to certain toxins or environmental factors, significant emotional trauma or prolonged periods of heightened emotions. A Referee may determine that a certain event or trigger will advance the disease to the next stage, although the disease can only progress a single stage at most for each event. | Certain triggers may cause the disease to advance to the next stage. These triggers may vary from character to character and at different stages of the disease, but common ones include surgeries in which red or black cards are drawn, receiving a severe injury, exposure to certain toxins or environmental factors, significant emotional trauma or prolonged periods of heightened emotions. A Referee may determine that a certain event or trigger will advance the disease to the next stage, although the disease can only progress a single stage at most for each event. | ||
| - | Living with the Black Frost grants Raegar characters a certain fatalistic resolve that they can use to overcome outside influences and push through injury and hardship. For every 2 full stages of the disease, Raegar characters gain 1 Will Point, which they can use in the following ways; | + | Living with the Black Frost grants Raegar characters a certain fatalistic resolve that they can use to overcome outside influences and push through injury and hardship. For every full stage of the disease, Raegar characters gain 1 Will Point, which they can use in the following ways; |
| * 1 Point to call RESIST to an EFFECT call or roleplaying effect. | * 1 Point to call RESIST to an EFFECT call or roleplaying effect. | ||
| * 1 Point to temporarily gain 1 rank of the Steel Viscera skill for the purposes of a single surgery being performed on them (granting an extra Green Card). | * 1 Point to temporarily gain 1 rank of the Steel Viscera skill for the purposes of a single surgery being performed on them (granting an extra Green Card). | ||
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| * 1 Point to become Walking Wounded if they have been Unconscious or Badly Injured for at least 1 minute. | * 1 Point to become Walking Wounded if they have been Unconscious or Badly Injured for at least 1 minute. | ||
| - | Raegar characters can regain spent Will Points by participating in meditative work activity alongside at least one other member of their Raegar clan (so lone Raegar with no other Clan members present cannot do this). For every 10 minutes spent on these activities, each participating Raegar can regain 1 spent Will Point. The intervention of non-clan members invalidates the session - the close-knit and non-participatory aspects of Raegaran culture, combined with their fatalistic attitudes, are regarded with suspicion by many Terrans working alongside Raegar. | + | Raegar characters can regain spent Will Points by participating in meditative work activity alongside at least one other Raegar (so lone Raegar cannot do this). For every 5 minutes spent on these activities, each participating Raegar can regain 1 spent Will Point. The intervention of non-Raegar invalidates the session - the close-knit and non-participatory aspects of Raegaran culture, combined with their fatalistic attitudes, are regarded with suspicion by many Terrans working alongside Raegar. |
| As the Black Frost causes them constant pain, most Raegar are somewhat inured to pain and discomfort. They suffer reduced pain from Conditions and roleplay effects, and may continue to act relatively normally even while suffering from burns, broken limbs and anything short of extreme agony. Raegar characters are not completely immune to these symptoms, and must respond in some way (fighting with a broken arm is still impossible), although their reaction to the painful Condition or effect can be significantly reduced. | As the Black Frost causes them constant pain, most Raegar are somewhat inured to pain and discomfort. They suffer reduced pain from Conditions and roleplay effects, and may continue to act relatively normally even while suffering from burns, broken limbs and anything short of extreme agony. Raegar characters are not completely immune to these symptoms, and must respond in some way (fighting with a broken arm is still impossible), although their reaction to the painful Condition or effect can be significantly reduced. | ||
| {{tag>species ascendancy}} | {{tag>species ascendancy}} | ||